An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam. You may have to restart Steam for the update to immedietely start downloading.
Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again!
Changes:
- Added a toggle to the Advanced Options that can turn off the message on screen that you need to press your respawn key (F2 usually) to respawn twice.
- F2 and F4 (respawn and gototimer) can be used to instantly respawn out of deathtrap trigger_legbreaks now.
- You can now set checkpoints while attached to ladders.
- Remove the health keyvalue from func_button, as it was leading to some exploits on maps. The health keyvalue was a legacy feature and was replaced by the "Damage Activates" spawnflag - please use that instead!
Bug fixes:
- Fixed the new checkpoint issue that's appeared since the previous update (checkpoints not being reset).
- Fixed checkpoints not remembering the angle you set them at on the 3D plane (up and down).
- Fixed players disconnecting in a trigger that's attached to a TestActivator filter crashing the server.
- Fixed the respawn command requiring double presses when exiting spectator, also fixed the kill command needing to be sent twice.
- Fixed teleporting into a trigger_player_movement_attributes from another one causing unexpected stripping of attributes.