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BETA Branch - Power-ups, Tanks, Planes, Shaders [Build 320]

Welcome to the latest edition of our BETA branch. Come check out a week early all the new things we've been working on.

Power-Ups

We've added (optional) power-ups for the vehicles. Speed boost, guided missiles, ammo. These can be turned on for any multiplayer game mode by flicking the switch (or checking the mark, flicking the switch is still on the backlog).

Simpler tank controls

We've been iterating on the tank controls like crazy (and incidentally breaking all the AI behaviors, what tangled webs we weave). The default tank controls are now more arcadey, single stick controlled, a la Halo. You can toggle the dual stick controls with the Left D-Pad direction. Keyboard controls have stayed the same. Let us know what you think!

Sh-sh-sh-shaders

We've been experimenting with our shader stack. It's still not tuned right yet, but if you want a sneak peak, check out the settings options.

More sensible plane AI

We've been told that our planes fly too often into inanimate objects. We're working on that. It's not perfect yet (and really, the AI is a bit suicidal as a ground trait), but the planes are trying out more escape maneuvers.

A lot of bug fixes

Like, a lot. And yes, we are aware there are still more bugs, but things should feel a lot more stable.

Please help us test the Beta build, we've touched almost every area of the game, and laid some ground work for future updates. Tell us what you think here or on the forums.