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Sunsetting our Early Access Launch Price

Hello everyone,

We are about to release another major update to Late For Work. This time we’re expanding the game with a new, hilarious stop-aliens-from-capturing-cows game mode as well as the usual barrage of smaller improvements and bug fixes (sneak peak here: https://i.imgur.com/8mqDhku.png ).

With this update we will also raise the price for the first time since our Early Access launch last summer. This decision has been subject to a lot of internal back and forth discussion. In the end, we feel that the original $10/10€ price point is no longer representative of the content and quality of our game.

Obviously as poor indie developers we depend on our sales to put food on the table (you may shed a tear for us here), but we also want to be fair in the amount we charge players. We have added a lot of content over the past 9 months, with new game modes, maps, gameplay improvements, balancing fixes. More importantly (in my view) we've fixed a lot of bugs, improved stability and focused a lot of efforts on easy of use and comfort.

However we also want to be transparent about the process, so that’s why we’re letting you know beforehand. The irony is that most people who will read this post already own the game. Let your friends know! Help us keep making this game.

Thanks for reading. We are happy to answer any questions you may have in the comments. We appreciate all your support.

Cheers,
Salmi Games