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Update 79 - Full Crafting and World Interaction Redesign

Hey Everyone,

We have a major update that greatly reworks how players interacts with the game world as well as brings reworked crafting interface and includes other major GUI and gameplay changes. You will notice this in every action you make in the game – from looting to gathering or crafting. This update also includes a dozen bug fixes, more translation polish, some visual improvements and more.

And great news - next milestone update 80 will finally bring offline singleplayer, as well as a way to host games for your friends without the need for installing MySQL. Please keep in mind we are expecting this update to go into beta mode towards the weekend for our players to try, and be fully released early next week.

Please make sure to restart Steam to download the latest update. And once you launch the client you will see version 0.78 in the main menu bottom left corner

Now lets take a look at what Update 0.79 has in store:

  • Fully redone system of how player interacts with the game world with no more wait times
  • Removed the timer appearing in the middle of the screen for majority of the situations in-game -Talking to any characters or quest NPCs -Interacting with vehicles -Interacting with any consoles or workstations -Gathering resources from bushes -Looting containers or corpses -Using any item in the inventory like drinking, eating, healing
  • Complete rework on the crafting que system
  • Crafting no longer shows rotating circle in the middle of the screen
  • With inventory closed payer can see what is being crafted at the top left corner of the screen
  • Closing and reopening crafting inventory would show the crafting que
  • Crafting multiple items will no longer spawn payer with item crafted messages, only when the batch of a certain items is complete
  • Players can no longer sell, drop or move the Respawn and Stuck Pills from their inventory so it`s always there
  • Reworked sleep system, it gradually reduces player tiredness
  • Sleep is now not based on a set timer, and player get up at any point
  • Crew members can use same workstations at same time in the crew base – the only exception for now is storage containers
  • Improved the visual look of all Cryo ships where players re-spawns on all planets in the system
  • Fixed fire effect turning off on Furnace and Campfire on restarting the game
  • Fixed base doors sometimes locking or unlocking on restarting the game
  • Majority of locations nav point on beta prairie like town names now have translated strings [/list