Hey Everyone,
We need to start with apology once again – about the issues on the solo server over the past week. But same time we would also love to say Thank You to everyone who supported and helped through the past couple of weeks. We really appreciate everything our community has done for us.
Today updates resolves vast majority of the issue effecting Solo server (like not being able to play there). We also worked on fixing all other bugs and issues left from the last month`s major update.
At this point we have one more update incoming within a week, and then we do a long stretch to finally complete new networking, offline singleplayer and CMD hosting, as well as make all other planets playable. This might take us well over a month to complete, and to make up for a long wait, we`ll release offline singleplayer sometime later in May.
Once again - thanks for all the support, and lets take a look at today`s update:
Update 59
- Fixed major issues preventing player logging in to the server
- Fixed major issues preventing player from creating a new character
- Fixed major issue with players often dropped from the server
- Fixed large number of sync issues and progress not saving sometimes
- Server owners now have a few more commands they can use to manage their server: /setShutdown - this will begin a 5 minute timer to shut down the server /setLive - this will bring the server out of a hidden state in the lobby /setHide - (NEW) this will hide your server in the lobby /sun 1 - Using this command you can change the rotation of the sun (0 - 360) /weather 1 - Using this command you can change the weather on some planets (0 - 2, 0 is default)
- Loading screen for Solo server is now seconds instead of minutes long
- Lots of work on free landing system, it now takes the angle into account and only spawns landing markers in front of you, and removes them when outside the angle. Markers now spawn a lot faster so i had to reduce the count to 7 to prevent the terrain filling up with them.
- Moved a few tooltip-like notifications in vehicles to tooltips
- Fixed the game pausing and disconnecting while the window is not focused.
- Cursor is now always visible in dedicated server mode
- Terminals in front of territory claims are intractable.
- Auto move speeds correspond to normal walk / run / sprint speeds.
- Improved underwater effects under water
- Some main menu fixes and adjustments.
- Some texture streaming adjustments to fix low quality textures showing too often
- Added Kick command for Mods.
- Wood Container now much larger
- Added a check when getting out of vehicle seat to remove any notification about Engaging or Taking off
- No longer hiding the navpoit when close to a death loot
- Fixed game not starting if sometimes Steam is not running correctly
- Added automatic removal of characters that have not been active since 1 Jan 2021
