Hey Everyone,
As we are putting finishing touches on the new Characters, we have another solid update today. Our 52nd update represents weeks of work that were spend on optimization and performance improvements.
This update focused on two main areas - improving overall FPS everywhere in the game world, as well as fixing all the memory drains e.t.c effecting performance over time. You might have noticed before you would start the game with solid FPS, but within a few minutes FPS would greatly drop.
On average you should expect to see +10 to +20 FPS depending on visual quality settings. In addition FPS should not degrade as you continue to play the game.
We can`t wait to share the new characters with you - hopefully by Monday we`ll be good to go - worst case - end of next week.
And for this update - we are going to skip the lengthy patch notes, as it would include dozens of very technical changes, so lets keep this simple:)
Fixes & Additions
- Major improvements to performance
- Fixed performance degrading over time
- Fixed memory leaks effecting performance
- Fixed issue with players inventory being empty for a while when logging in
