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Updated # 11 - Improvements and Fixes

Hey Everyone,

We are working towards a goal of getting rid of all the major bugs in-game by January. And our 11th update is a good step forward in this direction. This updates solves couple of dozen issues reported by players, as well as adds several quality of life improvements - like interaction with objects. We also expanded the durability system and fixed all related issues.With this update we also looked into rebalancing early game – to make it much easier to get started and acquire basic survival gear.

Team continues work at full speed, and you can expect our 12th update by Friday.

Thanks for your continuous support.

And so presenting Update # 11

Critical Bug Fixes

  • Fix for Chat window causing client to lock
  • Fixed all issues related to items integrity
  • Fixed rare issues with claims getting reset on server restart

Fixes and Additions

  • Added Range Weapon Durability
  • Fixed Nails Credit Exploit
  • Minerals will remove their waypoint after finished harvesting them.
  • Removed bottom branches from BP Trees improving their look
  • Increased interaction distance with all containers and NPCs
  • Fixed jackets and coats making players neck invisible
  • Fix missing waypoints in Tarphite mine
  • Fixed issues when mining Helium rocks in Helium mine, or Tarphite in Tarphite Mine
  • Moderators now shown in chat and have more community mode tools at their disposal
  • Makeshift Bow no longer uses SMG graphics when dropped
  • Fixed Font Issue that broke Makeshift SMG Ammo
  • Fix for vehicle components as item integrity is set to 0 when in vehicle slots.
  • Fix for Splitting stack loses integrity value and items delete on relog
  • Can't create items with 0 Integrity by mistake
  • Fixed rare bug with integrity taking on values under 0, or over 100
  • Fixed rare bug with item count going into negative.
  • Fixed incorrectly showing insufficient funds message when buying some items

Balancing Changes

  • Power Cell now doesn`t require Copper Wiring
  • Removed copper from helium mine.
  • Wood Axe - Reduced required crafting materials
  • Saw - Reduced required crafting materials
  • PickAxe - Reduced required crafting materials
  • MakeShift Bow - Reduced required crafting materials
  • Sleeping Bag - Reduced required crafting materials
  • Wood Arrow - Increased the number crafted
  • BowDrill - Reduced required crafting materials