Hey Everyone,
The team continues work towards our goal of fixing the last remaining bugs in the game over the next 4 weeks, before we start adding a lot of new content. We truly think it`ll benefit everyone to have a very stable game foundation before all the new content gets added. And we are almost there, as our bugs database went from over 300 on launch, down to 60 remaining issues now.
Today`s update is a good step towards this, fixing a dozen of bugs and other issues across the board. We worked on mech behavior bugs, issues attacking bears and bugs, swimming, falling through the planet and more.
We`ll continue with a bigger 19th update early next week.
And so lets take a look at Update # 18:
Major Additions and Critical Fixes
- Major visual improvement to Beta Prairie planet terrain
- Fixed various issues with falling through the planet
- Fixed falling through the planet when exiting a vehicle
- Fixed issues with unclaimed vehicles floating or sunken into the ground
- Private chat with another player now continues to send messages to the same person
Fixes and Additions
- Fixed issues with being unable to hit Trawlers with melee weapons
- Fixed issues with killing Trawlers with one melee weapon swing
- Fixed character not swimming correctly if holding a weapon
- Improved swimming, added fast swimming when holding Shift
- Fixed issues with Mechs not walking properly in Clayton – not moving, moonwalking
- Mechs now properly patrol Clayton and Spaceport Areas
- Reworked Beta Prairie spaceport to include elevators, and other polish
- Fixed issue with trying to swim while holding a weapon
- Harvest items now appear in the correct language instead of showing their ID
