Hey Everyone,
After the long wait out massive 14th update is finally here! Well sortof - it`s now available in the Beta mod on Steam. We plan to switch it to live by Thursday or Friday this week. There`s so many changes, fixes and big additions that we have to keep it in beta for a few days.
You can access the 14th update beta, by right clicking on Stars End in the Steam library, selecting Properties, and then Beta tab. There is a permanent Beta PvP server that doesn`t get reset.
And so lets go over this update. Here`s the patchlog:
Major Additions and Critical Fixes
- Added Vehicle Management panel (PageDown when inside vehicle)
- Vehicle Management Panel allows to lock vehicle to your person, clan or unlock it
- Vehicles can now be saved by storing them on claims and never disappear (not the mission vehicles though)
- Fix for all vehicle duping issue while flying
- Fix for vast majority of vehicle disappearing issues while flying or storing
- Fixed Thrawler bugs floating in the air or being underground
- Vehicles can now be destroyed and it doesn`t cause any sync issues
- Added ragdoll physics to creatures and players
- Added impact to ragdolls from arrows and melee weapons - to be added to firearm weapons
- Completely rebalanced middle to late game crafting. On average 30% less gathering required. Most of the grind should be gone.
- Restored bleeding from damage, reworked with 25% chance
- Added a counter to claim management that shows how many items were placed from 250 limit
- Reworked bow - improved animations and firing
- Bow arrows now get stuck in bodies and terrain
- Bow arrows can be picked up and reused
- Disabled Christmas theme
- Fixed grass LOD transitions - improving performance on planets and visuals
- Greatly increased security of the game files, and code - protecting it from most simple hacking methods.
Fixes and Additions
- Accessing modes for the vehicle now also applies to passengers, but a vehicle can only be hacked if the drivers seat is empty
- Fixed a vehicle distance issue where it appears to pause mid-air
- Fixed various issues with passengers not always working
- Fixed an issue with claim components not deleting when their health reached zero
- Loot window recreated with better GUI layout
- Fixed current weapon discharging when closing Loot window
- Fixed an exploit where the player could continue placing items after death
- Some Nox rock fixed
- Reworked layout of Crafting and Loadout windows - now character is always visible
- Mouseover tooltips will no longer get hidden by the side of the screen
- Added Confirmation windows when resetting server and deleting claims
- Fixed removal of claims by the little lake resort on Beta Prairie
- Fixed errors when trying to exit the Mercantile Fighter
- Added Mercantile Fighter back to the Merchants
- Fixes the running pickaxe swing animation
- Fixed an issue when moving a land or horse vehicle area to include clan name
- Fixed major issue with vehicle containers not working right
- Physical lockers in vehicle only accessible by vehicle owner
- Changed Copper Ore to Copper to match instructions in last step of Survival Tutorial
- When sawing, player maintains TPS or FPS view
- Implemented "Wear" popup menu for gloves
- Fixed lots of outdated NPC dialogs that used the old dialog system and would fail to give items
- Rocks: fixed some wrong textures, materials and impostors