
Greetings Outlanders, We have a whole bunch of fixes for this patch. We're putting more focus into resolving all the issues over content for the time being, so you will see more of these updates over the next couple weeks. This update has required a database wipe.
Changelog v0.541
Environment
• Abandoned Hangar: The area has been recreated to fix several issues in previous structure.
• New Raleigh: New POIs added to fill out the town a bit more.
• Grafton: New layout for the town and filler buildings have been removed.
• Janson: 80% small rocks removed on planet which were causing issues when driving.
• Beta Prairie: Environment and color adjustments
• Orbital Station: New station created to replace the old generic POI used. It's much bigger and now looks like a space station. Implemented at the 5 orbital station positions around Stars End.
• Titan: Added fill light to better illuminate Lt Diesel. Less reverb in cryo room. Lowered the volume of some ambient sounds & fixed NPC that was being blocked by another NPC.
• Kallus: Lowered volume of Miriam's voice.
• Hopper Crater: Removed some lootable containers, added Mercantile Walkers. Fixed some small layout and collision issues.
• Delta Shire: Adjustments to roads and road block signs around shire.
Fixes
• Improvements to the movement of the ferry when landing after buying a ferry pass. Now it's interpolated, avoiding abrupt movements. Still more work to be done here.
• Changes for vehicle + horse positioning on the network when getting out, in order to stop offsets occurring
• Issue with using GlobalLootTerminal resolved
• /UI Chat Command to disable UI fixed and now allows movement.
• When AIs receive damage, they now receive data of which player did the damage. This makes more precise and efficient the AI attacking to the correct player.
• Implemented volume adjustments on NPC's
• Janson Frigate waypoint issue resolved.
• Added another NPC to speak to on Titan, placed inside the Hangar, in order to finish Light Repairs quest.
• Ground vehicles: lowered engine volumes, adjusted falloff ranges, increased max speed (friction was preventing rovers from moving at the previous max speed).
• New idle animation for players at loading screen/character creation
• Waypoint should no longer show during intro cutscene.
• Clothes should now change properly on network but requires testing
• Ferry camera adjusted so head objects dont cause issues
• Merchant exploit fixed with nails and ammo
• Tigon Horse no longer floats
• Horses use considerably less stamina when galloping
• Increased landing height for the Ferry in Janson space port.
• Forest Cub AI Material issue fixed
