
Hotfix v0.595
- Issue resolved with spawning under the terrain on initial character creation
- Steering adjustments on Land Vehicles, allowing for a tighter turn at higher speeds.
- Waypoint font adjustments
Hotfix v0.594
- Issue Resolved with Mechs not always spawning in territory
- Run speed increased by 30%
- Fixes for clothing not equipping when in FPS mode
- A bug where punch damage is inflicted in some circumstances on the player is resolved
- Adjustments to the TPS camera which is now closer to the player, and realigned better.
- An issue with LOD versions of planets loading at offset positions is resolved
- Fixed mirrors in JansonRover and WhiteRover.
- Adjusted engine audio of QuadBike.
- Improved animations when unmounting the horse. Still there are things to fix.
- Improved transitions when entering and exiting vehicles.
Update v0.593
The database has been wiped.
We are now turning out attention to water/swimming features, so the next test server update after today could be another a week away. The next update will also include major AI reworks, with pathfinding and better functionality, which is currently in progress!
Territory
- Territories now display the name of the POI it is in, until a clan changes it.
- Adjustments on shire waypoints - the Redberry waypoint disables at 10km away, which is the distance the Territory Claim waypoints are enabled.
- Ladder platforms added to all capturable POIs, spaced around the walls within the capturable region.
- Mechs now spawn differently within a territory to fix several issues.
- Mechs are more connected to territory claim, and an opposing clan must destroy the mech to initiate capture
- Prompt displayed on territories to destroy mech
Misc
- FPS mode by default - added into spawn existing player plus respawn player screens, looking out for any other occurrences
- bug resolved which caused a weapon to fire when looting a container
- some script fixes on clayton shire
- Fixed some exceptions that can rarely happen in squashing damage check code.
- Adjustments to Quad Bike speeds.
- Improved transition animation for the character and camera when mounting a horse.
- Implemented different animations when mounting a horse from its left or right.
