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Stars End: Private Beta Update 0.601

Game Update v0.601

The database has required a wipe. As we are nearing Early Access release this could happen frequently this month, but we will try to minimize it as we can!

AI
- AI Prairie Ant frequency increased
- AI nav meshes updated for new territories
- Progress on new animal AI and some tests with Janson Bear.
- Lowered mech's footstep volume.

Environment
- Waypoint added on clayton city
- Public refinery reenabled
- 3 other territory capture outposts added in Clayton Shire, retaining the theme of the previous version of those POIs
- Forced water to render before other transparent elements to avoid some visual issues while in space.
- Fixed issue where sometimes a music area wouldn't change music correctly.
- Orbital: removed a ship that would get through the ferry when landing, and some layout adjustments.
- Increased fog distance in Janson.
- Changed the color of territory waypoints.
- Fixed some issues related to water collider offsetting.

Misc
- Prologue re-enabled
- Prologue selection text updated
- Disabled most discoverable spawns across the system to bring focus to testing on Beta Prairie (spawns along prologue path still discoverable but we will be condensing/altering the prologue in the near future)
- Due to issue with mech respawning, temporarily removed requirement to kill mech to initiate territory capture
- Item pickup times fixed
- Nova: Fixed some errors, adjusted pilot camera, increased fuel consumption, improved re-entry effects, improved collider, adjusted maneuvering speed.
- Fixed floating trees issue.
- Small optimizations to GenericFerry.