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New Archery Skill Tree

Our next post is covering the new Archery Skill Tree. With Archery we wanted to bring in a balance between movement effects and damage. Combining both the Slow Shot ability which slows a target down with the Swift Feet ability which increases your movement speed a archer will become a formidable opponent. With this there is two damage ability's. One called Bullseye does some major damage but has a short casting time so be sure you use it at the right time.

In all abilities where it states base damage, that's the starting amount of damage used in the combat calculation. From there it will determine the targets resist and also add some other stats including your skill level to determine the final amount of damage dealt to a target.

The next Skill we will be covering is Magery which will be the final skill for combat changes coming in the next major update.