Unfortunately we are still in pre-alpha as we still have some features we want to implement. With this update we have been concentrating on combat abilities and getting most skills up to 1000 point.We have added around 200 new abilities, some passive and others active in this update. Each skill weather its a combat skill like swordsmanship or a crafting skill like mining will have at least one combat/stat ability which will make every skill important. As we are still busy fixing up some skills/abilities we expect to be doing one more wipe in the near future when we add the final set of abilities. We also looked at a better view distance so players can engage more fluently in range combat as well as change camera view position as per requests from feedback. We will be doing another update soon which will bring in more quests and creatures as well as the final version of teh abilities for all other skills still missing abilities. We hope to see you in game enjoying Arcfall.
**Bugs Fixed:**
- Increased Frame rate and reduced frame rate drops when moving around in the world. Now you will only get a slight drop when new mobs spawn in the first time.
- Fixed the PvP-PvE button to display proper changing between the two.
- Fixed it so that character names wont show up above the minimap.
**New:**
- Completion of Swordsmanship Skill tree with abilities going up to 1000 skill points.
- Completion of Archery Skill tree with abilities going up to 1000 skill points.
- Completion of Magery Skill tree with abilities going up to 1000 skill points.
- Completion of Mining Skill tree with abilities going up to 1000 skill points.
- Completion of Lumberjacking Skill tree with abilities going up to 1000 skill points.
- Completion of Tailoring Skill tree with abilities going up to 1000 skill points.
- Completion of Gathering Skill tree with abilities going up to 1000 skill points.
- Completion of Excavating Skill tree with abilities going up to 1000 skill points.
- Added particle effects and smoother animation transition between sword attacks, Archery.
- Changed top Menu icons added descriptions so you can see what each one is.
- Added a quest icon that will show quest status over a NPC.
- Camera Rotation added so you can rotate the character view direction.
- Al major gathering skills now have a ability that allows you to conjure up a tool instead of buying a recipe and crafting it every time
- 30 new items added for resources and crafting.
**Balancing:**
- Increased Archery attack distance from 15 max to 30 max so archers are more effective now before they get attacked.
- Increased view distance for better range combat.