- Added 5 new achievements.
- Added a new level 1-2.
- Added 2 new perks (Technique of disappear, Second chance).
- In the pause mode, you can see the description of the learned perks.
- Rhonin HP 25% reduced
- Skipping dialogue with the boss after the player's death
Fixed
- Fixed a bug - if you quickly click to enter the inventory and exit the home inventory, window remains open.
I have a wish to make game in Roughlike style :)
Work on the rooms takes a very long time, the rooms are remembered by the player and therefore the game quickly gets bored.
I think the game will be many times more interesting if at each repeated passage the player will pass different rooms with another
location of enemies, secrets, loots.
Now I'm starting work on procedural level generation,
for a while it will be like a separate game mode, but in the future it will become the main mode.