Features
*boiling water at maximum degree is making steam now
*If there is a problem during saving, the information to write on the screen is added
*The traps are now committed to the killing score and if someone is killed with the trap, the attention of the others is drawn.
*To get wet with water, lowering the body temperature and the risk of zombification is linked to cold resistance. Cold resistance high characters are less affected by the effects of water.
Changes
*Shadow shakings reduced
*Added extra information to some screens
*Depressed voice reduced by 50%
*The zombies are now attacking the curtains
*The concealed bonus earned in crouching was 1 in 10 of the ability to hide in advance. It is give bonus the same point as the hide ability now
*Home-Loving trait changed to "Depression increases by +50 in the houses." (Before: "Rooms have %25 Heat Protection every time")
*You can now fill objects with the soil which in your inventory. You dont need to putting it in your left hand anymore.
*Also you can put soil or crops in the arable objects with the "Place" button.
*The time to use the toilet was reduced to 5 seconds from 11 seconds
*Maximum and mininum limits were added to values such as wetting, maximum speed and sensed temperature...
*Wetting and body temperature changes were edited
*Arrangements were made in some buildings
Fixes
*NPCs can not open external doors - FIXED
*Saving game, double vehicle spawns - FIXED
*No save file visible problem - FIXED
*Poisoning with only holding "mouse killer" - FIXED
*Side movements are not effected by slow down penalties - FIXED
*Burying the villa in the ground problem - FIXED
*Pathfinder points were edited at most of buildings. NPCs do not enter the loop anymore - FIXED
*ATM color change issue - FIXED
*Falling doors can be upgradable - FIXED
*The problem of wasting all of the water used to clean the toilet - FIXED
*Misplaced information display screen in inventory - FIXED
*The problem of flowers not disappearing - FIXED
*Much more minor bugs - FIXED
Fixes (Seems fixed but I can't sure)
*Crouching problems
*Knocking repetitively on a door sometimes causes the door to unlock which there is no NPC inside
*double npc spawns at loading
Known Issues
*No inventory picture for flowers.
*Pressing the Ctrl key many times makes the character stand up, but it looks like crouched.
*Pathfinder not perfect, still have issues.
*Taking back falling object at NPC's house causes the loss karma.
*Leaders can give a job to tame animals. But animals not added yet.
*Vehicles, vehicles, vehicles... :|
What Will be Next Updates
*Sewerage System (modeling is finished)
*Be able to see yourself in the mirrors
*The diversity of furniture placement in apartment buildings will be increased
Many thanks to everyone who helped