You can play old save files with this version. (after version EA 1.03)
Features
*Be able to know what NPCs are currently doing (hovering mause on their image at Shelter Screen)
*You can see CASUT and spoil values for foods which not in your inventory.
*Mirrors added. (You can turn on it in detailed graphics settings. Default is always off. It can be cause high performance hit)
*Facilitating additions to the inventory
*Yogurt, banana and lemon can cure poisoning (this will only be the case with new items)
*Seeds carried by "e" can now be added directly at arable objects
*You can construct objects by clicking "Construct" button at right click menu in your inventory now
Changes
*You can taking back falling object at NPC's house in 30 seconds. After that, you will lose Karma.
*Battery consumption increased 100 times while vehicles were not running
*The felt temperature now affects thirst
Fixes
*Wall clipping problems - Fixed
*The campfire starts to burn without being placed - Fixed
*Can't cancel the shelter / Can't choose a new shelter - Fixed
*Incorrect positioning of NPCs after sleeping the main character - Fixed
*Stupid NPCs can give tasks - Fixed
*Giving misinformation while setting a door trap - Fixed
*Some non-working npc trait features - Fixed
*"0 hour" writing on spoil information of food - Fixed
*Virus-infected NPCs should only tell this to their leader - Fixed
*Bathtub positioning error in an apartment (another one) - Fixed
*Black market and cargo plane problems - Fixed
*Bullets disappear when shotgun reloading problem - Fixed
*Some minor bugs - Fixed
Fixes (Seems fixed but I can't sure)
*NPCs enter the loop when walking on stairs
*Saving games give detailed information at crushes and save file not be unusable if there is not too much problem.