You can play old save files with this version. (after version EA 2.00)
Hello. How are you? Three weeks have passed since the last update. I know, it took more than usual. It took a long time to set up the new systems as well as some problems with my computer that caused it to lengthen.
I hope it was worth updating.
I encourage you to play a new game so that all changes and innovations in this update work in the most efficient way. Innovations in old records may not have an effect.
Main Features
- Vehicle upgrades added. (Trucks and motorbike can't upgradable yet) Picture Picture Picture Picture Picture Picture
- Steel and Coal raw materials added to the game. They can be produced, also can be found from the dumps, as well as from the construction sites.
- Biofuel Production Machine, Coal Production Stove, Steel Production Stove, Paint Box Machine, Canned Food Machine and Chips Machine were added to the game. Picture Picture
- Paint box and empty paint box added to the game. They are used for painting to vehicles.
- "Statistics" button added to the game main screen Picture
- Added missing parts of vehicles can be rebuilt
Features
- Vehicle hud indicator changed Picture Picture
- Spoiling food loses its bonuses and the raise tje chances of getting sick
- The cause of death is displayed on the screen after died
- You will get an information when an NPC died (only in your groups)
- NPCs can removing objects from their way
- NPCs are taken out of the way of other NPCs
- It also says how many must be done during task information
- There were 2 "Get rid of the zombie virus" in the centrifuge screen. One was changed to "Increase Health Limit". So you can increase your Health up to a maximum of 150 Picture
- Metal materials updated
- The burning values of the production materials are written in the information section
- JKLMB keys allow you to exit from the same screen
- If production and special talent books are already known, they are written on the screen
- Objects stack count also display when you look at it
- The CASUT effects of liquids in containers can now be seen without taking inventory
- Unsaved files are deleted when they are clicked on the Load Game screen
- Added "Autofill" option for cabinets Picture (Reminder: Those who own a carpentry trait can produce pockets and can add containers to furnitures)
Changes
- Zombie disease is now active when the pollution is 100%. (wearing viral clothing or infected food directly affects zombification)
- Reduced likelihood of random aid box planes from 10% to 3%
- The condition of the energy storages decreasing when charging (so that you can not use it forever)
- Object building or placement distances reduced
- Reduced chance of finding object from zombies from 50% to 10% for each pocket
- The amount of gas in the upgraded oven can be seen
- Headshot damage reduced from x10 to x2
- "Listed Keys" setting moved to "Control Settings"
- If the bonus features on the clothes are bad for the character they are written red
- The aging rate of the objects to be worn is increased and the broken object is given notification
- The power of the nail gun is reduced
- Reduced punching speed
- Some flame effects updated Picture
- High Quality Rain effect updated
- Reduced requirements to produce centrifuges
- Key info display screen updated
- All items with cabinets that can not be taken into inventory can be named without pen
- The area is marked safe when shelter selected
- F3 key closes the hud screen (to take a screenshot)
- The worker now starts with 10 scrap metal, 10 copper wires and 2 gears (increased by 2 times)
- E key operations are also listed in listed keys
- Height drop threshold increased by 2 times
- The duration of the become free from leader or spouse was increased to 5 days
Fixes
- Vehicles do not save objects placed on battery, engine, petrol store or truck bed
- An object with a cover is not broken apart
- While adding objects with the "Shift" key from cabinet to inventory, the screen freezes if inventory is full
- When saving for the first time, clicking on the name of the save game deletes the save file
- Suction pressure pump no name
- NPCs do not drink water unless water is cut
- Negative features of rotting food are turning positive
- Foods with negative effects on thirst are filling the toilet needs
- The ambulance has LOD problems
- Pool areas are not spawning
- Color change problem with tool table
- NPCs walk out as first job
- NPCs and Zombies are slowly falling
- Vehicle torque is not enough to accelerate the car
- NPCs own apartments
- The background colors that determine the types of objects in inventory and cabinet are different
- When it comes to "Craft Heater" task in Build Shelter Task, the schematic of the heater is not learned
- When the objects thrown then carry later, some of the objects are disappearing
- Shopping cart LOD level color incompatibility
- Can be passed through the garage door at manor
- Secure zones are not active until you sleep when you open a saved game
- Splint object type problem (causing screen freeze when placing)
- When the natural gas is cut off, gas cannisters can't burn
- The burrito collider area is very small
- All the jeeps are spawned without hood
- Virtual doors and windows can be open while completing the missing parts of the rooms
- NPCs are teleporting to the top or to the roof while they are standing up
- The fireplace disappears after loading
- RAT can not be run
- It's not raining outside the city
- Door spikes disappear after loading (but the effect continues)
Fixes (Need more testing to be sure)
- Get damage when get out the vehicle
- Vehicles can not go uphill (engine power is regulated, will still have problems when going up slowly)
- Door spikes can not be added to the upgraded doors
- Hospital entrance and operating room are empty
Known Issues
- Spouse or leadership status abort threshold has been raised but If the the same problem persists, please let me know
- NPCs can get stuck in furniture when they stand up
- Large gas canister's Cylinder Cooker disappear after loading
- When the bus front glass is upgraded, the screen freezes (it is fixed by ESC, but can not be upgraded)
- The description of the "Raise Health" in the centrifuge is wrong
- NPCs can not find the way to the apartment shops
- Mouse cursor not visible after go back main screen
In the next update, I plan to change the NPC models if there is no problem. I also want to use a different voice for each NPC.
You can still send your voicings if you want your voicings to be added to the NPCs. Detailed information can be found on the link below.
http://steamcommunity.com/games/622420/announcements/detail/3025727250375175761