You can play old save files with this version. (after version EA 2.00)
Hello there.
It is pre-update for NPCs. I have not begun the fixing AI yet.
In the next update, the NPC conversation screen and the shelter screen will be modified. Also the NPC AI will be highlighted.
In future updates I plan to change the trees with SpeedTree. I removed the trees from the game for some performance issues.
Main Features
- Added 2 more unique zombie models
- Each unique zombie has its own special ability Worker zombie: Can't take any headshots Soldier zombie: When died, other zombies will attack the killer Fat zombie: When died, she will explode with toxic which raise zombification risk when collide Suited zombie: He will mostly contain good stuffs. Red head zombie: She can be spew toxic which highly dangerous and deadly.
- 2 new animation maps have been created for Zombies. Zombies are created by choosing a random one from these mappings
- 10 New NPC added
Features
- You can use your F4 key to transport your character. It was added to get rid of jammed situations. You can use it once at per game start or load. It takes 5 seconds.
- Zombies are eating corpses around
- NPC selection screen changed
- Optimized on animations
Changes
- Depressed NPCs have the possibility of committing suicide canceled. (the cause of death seemed to be "Falling from high")
Fixes
- Thumbnails of new NPCs are still old NPC pictures
- Buttons opened with Listed Keys do not show font
- Some tree bodys look translucent
- Can not sit down at the village seats
- Suction Pressure Pump side ways spawns
- Some material problem in the cafeteria