You CAN'T play old save files with this version.
Before play the game after update, I suggest you to delete the folder named as "Stay Alive Apocalypse" in My Documents Folder.
Features
- Unity updated to version 2018.2.10f1
- New Game Mode Added: Zombie Mode
- Animal systems added. For now only chicken added to the game (Variety will be increased over time)
- Autosave feature added
- Many interfaces have been renewed.
- Added Crafts: Henroost, Fertilizer Box, Bullet Separator, Folded Farming, Oil Producer, Soap Producer, Medic Producer
- Asabuy industrial zone added
- Melee attack system changed. Can be activated at the settings.
- Explore mode added. The map buildings symbols disappear when the explore mode is on.
- Mini games added. Added Mini Games: TorzaL (Found in arcade game machines), Mehapoly (Found in Game Console), Mangala (Found in Cell Phone), Spade (Found in NPC Events), Nails Footbal (Found in NPC Events)
- Added Objects: Bullet Box, Can Opener, MP3 Player, Sphygmomanometer, Fertilizer, Night Vision Goggles, Car Key
- Base scan system has been changed and now vehicles can be selected as base. Base icon appears on screen
- New Buildings: Container House, Industrial Zone Structures
- Headpieces were divided into two parts: head and face. Updated inventory craft information screen.
- Car key added. You must either have a key or have high mechanical knowledge to own vehicles. When a vehicle claimed, all locks will be unlocked. Car key can be produced with Lockpicking.
- New cover, door and window sounds have been added and optimized.
- Almost all textures have been modified.
- Exhaust smoke added to vehicles.
- Road signs added to spawn randomly
- New settings added: Camera Fov, Volumetric Lights Slider, Autosave, Physical Attack
- "Save Game" optimizations made for objects
- Truck upgrades have been added and the truck container has been renewed.
- Improving the quality of plants with fertilizer was added.
- Can opener added. Canned foods will be 50% less effective if not opened with can opener. In each use, the quality of the can opener loses its condition.
Changes
- Flare gun can craftable and stack up to 5 now.
- On the main screen, the illnesses were moved up and the information was taken at the bottom. Key information is set to be sorted by world position.
- Upgraded door material changed.
- Band aid was set to be craftable.
- Vehicle brakes softened.
- Updated button animations on the character creation screen.
- The rain particle effect domain has been changed to local.
- Main character controls linked to a single script
- Analyzer analysis range increased 5 times
- Worker name changed to Handyman (New jobs will be added in future updates)
- Explosion domain is cut in half and now the explosion sound can attracts the attention of zombies
- Stupid virus exposed NPCs are now warning during the conversation
- Optimization in the navigation system
- Fat yellow zombie doing real explosion after death
- PC Gamer now gains 1 experience for every 5 minutes from mini-games
Fixes
- Some incorrect translations - Fixed(Thanks for MasterM)
- Bus Rear Tailgate Double Opening Problem - Fixed
- Plant height problem of seeds planted in the farm- Fixed
- When using the weapon with a zero condition it gives a wrong alert - Fixed
- Watches are pink - Fixed
- 50BMG texture problem - Fixed
- Objects are placed on new apartment balconies or mezzanines are not saved - Fixed
- In the coal-producing machine, when the objects added with a stack more than 1 only gives 1 coal - Fixed
- Sleeping pills and Sleeping Away pills destrictions wrong at sleeping screen - Fixed
- Water droplets is too big in sewer - Fixed
- If you die during the clairvoyant, the main menu and the next game will have it - Fixed
- Trouble with Pharmacy sign - Fixed
- All traits can be selected with the Restore Previous button - Fixed
- Main menu animation problems- Fixed
- Large apartment lod problem - Fixed
- Cameras are disconnected from television after loading - Fixed
- Meals in the soup stall have no CASUT effect - Fixed
- When the truck windshield is upgraded, it does not appear outside - Fixed
- The NPCs are walking towards the who they escape - Fixed
- Zombie and NPC attacks taking place before the animation - Fixed
- Sewing machine duplicates items - Fixed
- The game crashes when the wood truck is run - Fixed
- Some seats have a LOD problem - Fixed
- Cracked glass looks normal after loading - Fixed
- Tin Can Trap Problems - Fixed
- Camp Cylinder Bomb problems - Fixed
- Cylinder Cooker problems - Fixed
Fixes (Need more tests)
- Vehicle collider problems - Fixed
- None playing animations and T-posing walking problems of some NPCs - Fixed
- Objects thrown from the inventory fall from the ground - Fixed
- Clogged toilets clean after loading - Fixed