You can play old save files with this version. (after version EA 3.10)
IMPORTANT NOTE:
The settings tab will cause problems in the game because of the new controls option. Before starting the game, I recommend that you delete the "My Documents/Stay Alive Apocalypse /Ayarlar.xml" file and make your settings in the game again.
Next update I'll work on RAM and CPU performance. I will also make some infrastructure arrangements for Coop mod. With the next version, old saves will be unavailable. I apologize in advance.
Features
- New Animals: Cow (can be found in the barn in villages. Produces milk.),
Rabbit (Randomly spawns on grass),
Rat (randomly spawned due to character pollution and escapes by stealing a food)
- Shelter upgrades added to private houses
- Private house models updated
- New Job: Architect
- Controller support added. There are no key assignments at this time and problems may arise. Not tested for XBox
- Object carry indicator changed
- Safe zone adjustment system changed and problems fixed
- Made addition to mini greenhouse and big farming crate models. Also harvesting process stores automatically if the farming area have a storage
- Chicken coop fences renewed
Changes
- If you need to spend an object to unlock, it shows warning before spending
- Camera angle limit increased from 75 degrees to 85 degrees
- All zombies and NPC collider fields are reduced by 5 centimeters
- The clock can show the time if mouse cursor on it
- Medicine effects increased
- Hose distance increased from 2 to 3
- NPC and Animal spawning limiting added
- Changes to general graphics settings
- Shelter screen renewed
- Changes have been made to the object, NPC, task and scan control system to improve performance
- Bus rear door now opens 135 degrees
- Inspection of "damage the attackers" objects has changed and added to each object's own damage value
Fixes
- Key indicators outside the screen in large objects - Fixed
- When the motorcycle is run, the wheels enter into the ground - Fixed
- Used the "Pumpkin Light" book, but I don't see it in my craftable items - Fixed
- Librarian not know Pumpkin Light - Fixed
- Suit Zombie inventory is bugged - Fixed
- The object weight effect is not working after loading until object placed - Fixed
- Vehicle tires enter the villa and park lawn - Fixed
- The effect values of medicines do not show full value- Fixed
- Tourist is starting to game without food and drink - Fixed
- Object positioning problems in some private houses - Fixed
- Some wrong translates - Fixed
- Mirror shaking problem - Fixed
- Container house can be destroyed - Fixed
- Some road problems - Fixed
- The weight transport limit does not work on all objects - Fixed
- Roller washing machine sound problem - Fixed
Fixes (Need more tests)
- The "go to shelter" command causes NPCs to disappear if given away from the shelter - Fixed
- Backward going vehicles cause destroy of objects or jumping of vehicles - Fixed
- Health limit and Object Carry Limit tasks are not checked - Fixed
- Not counting scores in nailed football game - Fixed