Hello there.
I know the new update content is not much. Moreover, the downloaded file size is too large. But it has a nice explanation.
For a while I'm working on new NPCs. 10 male, 10 female and 4 zombie models have been completed. I plan to complete 5 zombies with 15 men and women. (Also a unique zombie model for every NPC)
The old NPCs were 5K-8K trish. The new models are from 30K to 50K. Six times more. I will have to work for some time optimize them. I can not give the exact date, but I will try to make it as soon as possible.
You can look at the difference in detail between the new models from the picture below.
You can play old save files with this version. (after version EA 2.00)
Features
- Raw materials of destroyed objects now drops from random point in volume of object, not pivot point.
- The objects that are thrown are also damaged by the speed of the object
- You can repair objects in your inventory by right clicking on it if you have Repairman trait. If you are not Repairman, you can still repair objects in Tool Table. You need to contain screwdriver in your inventory or opened container. Repair will consume screwdriver every time and percentage of repair depends on your mechanical knowledge. (Reminder: You can repair the doors, windows and other furnitures if you have Repairman trait)
Changes
- NPC's melee attack damage reduced
Fixes
- When crouch and open any screen, character looks like to get up, but behave like a crouch
- Pressing ESC key when fixing missing door ect cause a bug
- Candle is not burned
- Protective helmet material problem
- Trying to reposition the vehicle with the jack while driving is causing the problem
- Empty paint box looks hollow even though it is filled with liquid
- Pools invisible
- Despite free development, both free development and materials are going
- Can not cooking in big cooking pot
- Crafts in the construction group are grouped as weapons
- Apartments not appear when doors destroyed
- If there is no other disease, blood loss does not appear on the character screen as a problem
- Small objects disappear directly because of the stuff that hit them
Fixes (Need more testing to be sure)
- Static vehicles can damage others
The next discount will start on March 19th and last for a week. It will 25% discount.