You can't play old save files with this version. Sorry.
If you have problems with update, please delete the "Stay Alive Apocalypse" folder in my documents and try again. Please let me know if the problem persists.
Main Features
- Saving system and region management system changed
- A random village creation system was added. There are 20 villages you can visit (Village buildings and village houses are added, diversity can be increased in the future)
- "Map safe areas" were added and changes were made in the zombie spawn system. When you are sleeping on an object, the surrounding area is always marked as safe. The number of spaces was limited so that performance issues and safe areas could not be constructed by carrying a bed and sleep always. Also, safe areas can be made visible on the map
Features
- New Objects: Pickaxe, Rake, Handmade Flashlight and Wide Flashlight
- New Furnitures: New armchair, 2 new village beds, village counter, ground table, village seat and new soda machine (old one is canceled)
- New Vehicles: Panelvan, Tractor
- Vehicle doors and windows can now upgradable
- The sink's mirrors are now serving as mirror. In addition, the sinks can be plugged and filled with water, like a bathtub
- Listed keys added (must be enabled in the Game settings. Not working in tutorial)
- Stacking option added "regard to object quality" (should be enabled in the Game settings)
- The possibility of making seed is now being written and the chance is increased
- Hold down the Shift key to transfer objects in and out of inventory between containers. If the container is not opened, pushing the shift key and click on an object is directly open "Place" mode
- Now each region has "zombie spread" and "zombie density" values
- The regions have their own temperatures that affect the felt temperature
- Basic information about the region is written on the screen when enter a new region
- Furnitures has been added at Theater building. Furniture placements diversified at Manor.
- Terrain workings done on the regions close to the Kıyıkent region
- Zombies can spawn between apartment floors
Changes
- Compass size shrunk
- Increased stacking of production materials
- Information screens and disease list screen changed
- Reduced headlight battery consume rate when vehicle is not running
- Auto save is now in progress when entering a region (It must be for PC performance)
- Horde attack chance and duration increased
- Vehicles have their own strengths now. It affects the acceleration and the maximum speed of the engine.
- Vehicle acceleration system changed
- Changes made on bed models
- "Crouch" writing at right side of screen when crouched
- Jip wheel height increased
Fixes
- The explosions do not damage - Fixed
- Darts can do self damage - Fixed
- Can not rotate weapons when placing - Fixed
- Visual problems in many objects with lod levels and water filled images - Fixed
- Killing with shotgun or melee weapons is not counted as killing - Fixed
- Can not attract attention to zombies - Fixed
- Coffee drawers are opening in the wrong direction - Fixed
- The soil is destroyed when the arable object is taken in the inventory - Fixed
- Vehicles disappear after loading - Fixed
- Invisible sea problem - Fixed
- Vehicles are shaking when driving - Fixed
- Can not drink water with "Q" - Fixed
- Gasoline pumps do not have gasoline - Fixed
- Truck coming out of the multi-storey car park - Fixed
- The burial of the amusement park ground and the invisibility of its poles - Fixed
- Invisible after a while in the construction building - Fixed
- The left hand remains in the air when swiching guns - Fixed
- Car wheels are not turning - Fixed
- Sleeping problem at Hardcore Mode - Fixed
- The comfort of truck beds is zero - Fixed
- The problem of getting up from some seats in the bus - Fixed
- Zombies spawning on roofs - Fixed
- Adding a door spikes to vehicle doors - Fixed
- Police vehicle siren is not working - Fixed
- Sitting at the wrong place in the park benches - Fixed
- The position of spawning weapons in wrong angles - Fixed
- Inactive bus mirrors - Fixed
- Some translation issues - Fixed
Fixes (Need more testing to be sure)
- Material changing problems
- Right-click menu in inventory goes out from under the screen
- Injured zombies can not walk forward
- Pathfinder system changed
- The Rat is constructed at its sideway
- Too much warmth in public buildings
- Foods in the soup stand disappears when the saved game is loading
Known Issues
- Changes were made to the weapon modules. (It is not over yet, so it may be more useful if you do not use it)
- Sometimes the apartment can start with the outer door of their house locked.
- Vehicles suddenly stop crashing into zombies
What Could be Next Updates
- Valentine's Day Special Update
- A few of the unique buildings
- The metro line between the Merkez and Asabuy
- Detailing of intercity roads