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Game Update :: 0.1.1804.184

Additions:

  • Esc (or whatever is mapped) now navigates backwards in the menu.
  • Added option to edit loadouts from the game lobby.

Changes:

  • In-game chat log (floating) shows up while chat input is active and shown.
  • Hellmask burning effect radius increased for levels 2-4 and level 4 damage increased as well.
  • Clicking a multi-selection entry will display more individualized information about that entry, first by filtering the type and secondly by selecting an individual entity.
  • Tooltips on creature and monster icons show name and level.
  • Workshop idle & repair VFX optimized.
  • TD Scores are only registered on scoreboard if victorious.

Bug Fixes:

  • If no resolution matches the minimum suggested, the current resolution is added in the resolution options list.
  • Fixed some UI hitboxes that extended too far.
  • Corrected various UI positions.
  • Fixed ESC not unpausing in single player.
  • Fixed structure multi-selection UI background colors.
  • Removed spawn effects from maggots spawned by the Splittercritter and Grumperjumpers spawned by the level 4 Grumperjumper.
  • Fixed overview and end screens not showing the 'Status' text.
  • Monsters are affected by the spawn portal's projector.
  • TD end screen and overview screen shows elements again.
  • Fatquack heal VFX is only applied to other monsters that actually heal.
  • Fixed Time control UI anchoring to the center bottom.
  • Fixed an issue with the Regions selection UI after single player games.
  • Structure upgrade cost text width expanded to avoid breaking lines.
  • Removed unnecessarily heavy materials, which should improve load time of the game.
  • Fixed TD end screen button sizes and placement.