Player and enemy animation speed is now tied to movement speed.
Hazards spawned in hallways are now properly removed during level generation, preventing any on-destroy effects from happening (this was sometimes an issue if the player was spawned near a cauldron that was set for removal).
In windowed mode the window's title now reflects that the window's scale can be changed with the PgUp and PgDn keys.
Outfit changes:
Chainmail Bikini: spear collision is now handled by its own, larger hitbox instead of the player's. This makes hitting enemies with the spear easier. Spear duration is now 2 seconds (was 1.5) and cooldown is 10 seconds (was 8).