Hey everyone,
the last weekly report was released roughly a "week" ago, so it's time for another one! Yes, it definitely is!
Actually, in roughly one hour Update 16 will be released. I hope releasing a weekly report and the patch notes for a new version at almost the same time doesn't confuse people too much :)
In the last two weeks, Update 14 and Update 15 were released. Update 14 was a bigger update, adding easter bunnies and more importantly the ability to put and grab tools in the world and directly use them, with both hands. Twice the mining speed due to dual wielding, and nice decorations.
Also, Update 14 added a nice small special april fools "feature": deers sometimes made elephant sounds! That was only active on April 1st though, just like the rabbits on the back of deers was only active on easter sunday and easter monday. It seems the elephant sounds surprised people quite a bit (multiple people mentioned it in discord), so it worked well :)
Update 15 was just a small bugfix release. This was due to after releasing Update 14, I started the process to update the Unreal Engine version used by the game. The current engine version is over a year old now, so it's definitely time for an update. The Unreal Engine used for cyubeVR is quite heavily modified by me with many small and some bigger improvements, especially related to performance to allow a game like cyubeVR (infinite world, dynamic lighting) to run well with good performance. That makes updating it quite a bit more work than it would normally be!
I got the hardest part done, but then I noticed I still have to wait for one fix to be applied to one plugin before I can do the rest. Originally it was planned that Update 15 would be the engine version update, but due to one crash introduced with Update 14, Update 15 became an update with just a bunch of fixes. Then it was planned that Update 16 would be the engine update, but after I noticed I still have to wait for that one fix, it was clear that Update 16 would be a "regular" update again, adding some content to the game. In this case, chairs!
So, engine update is planned for Update 18 now. You can expect to see quite significant performance improvements from that, and likely noticeably more resolution the game is rendered with. Also, the engine update is pretty much a requirement for nicely adding survival and multiplayer, so it definitely has to be done soon.
As I mentioned above, in roughly 1 hour Update 16 will be released, adding chairs. Most likely, you will have read the Update 16 patch notes before reading this not-so-weekly report :)
That's all for now! Thanks for caring about the game, spread the word about it wherever you can and make sure to make me aware of any feedback you have in the official forums or the official discord server where we have over 230 members already!
Also, if you use Twitter, don't forget to follow the official Stonebrick Studios account: https://twitter.com/stonebrickstud
Cheers!