Kings Queens and nobleman! Today is the day for a journey. A journey that
will take you back to a medieval Europe a time when great cathedrals
triumphed all across the land.
With this latest update, you can build your very own cathedral walk across cleaner more detailed grass and let those bells ring out across the lands!
Changes Made:
- GPU grass.
- reworked options connected to grass settings.
- further block optimization.
- Increased castle size limits.
- new map selection GUI
- Basilica blocks.
- added a new interior tiled floor.
- Unit avoidance.
- saves of unit patrol paths
- Fixed many issues
What does this mean?
GPU Grass: (system impact reduction + Graphical improvement)
The grass has received a makeover! Flying grass should now be a thing of
the past. The grass has become lighter and denser for a better feeling on the
toes!
Increased Capacity and optimization: (system impact reduction)
We have increased the building block capacity to an unlimited amount along
with optimizing the blocks to better perform in the game allowing you to
create more magnificent fortresses.
New Map Selection GUI: (Graphical Improvements)
The Graphical user interface for map selection has greatly improved.
New Basilica Blocks and tiled floor - (Romanesque architecture)
relating to a style of architecture you can now build your very own
Romanesque cathedral! Just be careful that the bells don't wake your
enemies.
You can now style your floor with our new interior tiled floor.
New unit avoidance - (Graphical Improvements)
Player units will now avoid each other instead of having a visual human
biology lesson.
Now you can die safely in walking mode! Do not afraid of not respawning, or get scared of shaking your dead bodies.
got annoyed as you set your soldier to walk over your castle and when reloading the game. He stayed and stared on you? These times are over.
You will no longer kill entire garrison walking on ramparts when trying to check structural integrity