Greetings highborn nobles. We would like to announce another set of improvements coming to World of Castles. At first, we wanted to make the game run faster. We did some tests to find out two things despite our hatred grass causes lags, while moving fast over terrain it had almost zero influence on average fps. We found that huge frame eaters were trees, so we reduced their numbers and placed them in better places to not look so plain. When we did this cruel thing to mother nature, we wanted to do also something positive with trees which survived, so we added new evergreen trees and improved some tree textures. We also improved water without reflections to reflect at least sky.
Another great thing we promised for some time, was to make guards less depressed and stop them jumping from walls. So now soldiers can walk safely on your ramparts. Or move through stairs to different floors. Although still, we have some issues, that some blocks do not draw path correctly (thinks there is a less space, than it is, saying nobody can walk there) We believe this is a significant improvement in their behavior and we will continue. It is necessary to make movement flawless to battles.
The third part was more about adding something absolutely useless, but nice. As we have new forests, we decided to add some wild animals like rabbits, boars, deer... So now you can watch these neutral fluffy characters from your ramparts.
This patch also should improve character camera, animations and remove some bugs.
Patch is released at 21:00 CET 21.12.