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Into Oblivion - Where For Art Thou?

Hey, anonymous alcoholics! There has been a bit of a gap since the last beta update and we're here to talk about it! As you may have heard, there was a few holidays seasons since now and then which kind of paused development on everything at CoaguCo for a bit. Luckily, that's all over now and we have been getting the (hopefully) last beta update ready to go.

Also, Godot Engine (what we've been building it and our previous games in) just recently released the 3.0 RC version, with stable not too far behind. Those of you who have been playing the beta might have stumbled across a pretty shitty bug that causes a CTD. It seems to be something wrong with the version of Godot we were using; the dreaded and abandoned v2.2 which was the only one with the good networking functions.

Now that 3.0 is almost out, we are porting the game to it and this should fix that issue. The Dope Game will also probably get ported to fix the 32-bit integer problem which we really hated.

All in all, the game should see it's last beta version this month and hopefully be ready for release in February. But as anyone who follows game development knows, dates don't mean shit. Cheers!