Developer postOriginal post (opens in a new tab)

UPDATE #5

New features/Improvements

  • Placement Grid Update. The grid used to place units is now more accurate. Fixes several bugs like units overlapping.
  • Skip Preparation Phase. During the preparation phase (GET READY), you can now click the counter for the wave to begin
  • Volume Options Fix. The values of the music/SFX values have been fixed, the lowest volume possible will now be lower.
  • Barrel Fixes. Fixed several bugs related to the barrels and also made them more efficient.

Incoming stuff

  • Resolution bug fix. See day 1 update for more details
  • Multi-Language support
  • Two new maps
  • Difficulty changes. With the recent updates, the game might have become a bit too easy. We'll fix that soon.
  • Minimap Improvements Scientists under attack will turn red and blink

Words from the devs

  • We want to apologize for the delay in publishing this update.
  • Our second game is now on steam greenlight, check it out here, we appreciate your vote. And as always, thanks for your support!