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UPDATE #5
New features/Improvements
- Placement Grid Update. The grid used to place units is now more accurate. Fixes several bugs like units overlapping.
- Skip Preparation Phase. During the preparation phase (GET READY), you can now click the counter for the wave to begin
- Volume Options Fix. The values of the music/SFX values have been fixed, the lowest volume possible will now be lower.
- Barrel Fixes. Fixed several bugs related to the barrels and also made them more efficient.
Incoming stuff
- Resolution bug fix. See day 1 update for more details
- Multi-Language support
- Two new maps
- Difficulty changes. With the recent updates, the game might have become a bit too easy. We'll fix that soon.
- Minimap Improvements Scientists under attack will turn red and blink
Words from the devs
- We want to apologize for the delay in publishing this update.
- Our second game is now on steam greenlight, check it out here, we appreciate your vote.
And as always, thanks for your support!