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PROTOTYPE PATCH NOTES 0.8.5

Single Player

• Wanderer spawn issues fixed (no more exponential spawns)
• Wanders general performance improved
• Wanders animation issues fixed (no more jazz hands)
• Mercenary spawn issues fixed (no more bouncing people)
• Adjustments to shooting. Higher control over shots with alterations to how recoil is handled
• Player no longer shoots gun when placing down item with left click
• Quad fixes to have more torque and adjustment to maximum speed
• Issues when chopping trees resolved
• Bug with looting tables fixed
• Empty containers spawn less frequently
• Added illuminated lamp and bivy near Lockcrest spawn point
• Broken quads now have a chance of spawning vehicle parts
• Crafting system fixes
• Crafting no longer decrements from multiple stacks
• New visual appearance when placing down items
• New camera motions within the main menu
• New splash videos (with no loud audio)
• Overhaul of attenuation properties on most SFX
• Weather SFX fade in properly
• Wanderer audio adjusted
• Audio levels of some particularly loud SFX adjusted
• New sound effects added
• New official soundtrack added to main menu and Lockcrest mission
• Volume slider in settings now adjusts music volume
• Various developer debug tools no longer visible
• General performance improvements(edited)
Extraction Coop Map (currently private access – Staging Branch only)

• Adjustments to improve client accuracy when shooting over shoulder
• Created system for horde spawning
• Horde size adjusted to match current performance maximum
• Countdown timer fixed for server and client
• Redesigned countdown timer UI
• Fixed looting icons not appearing for client
• Tooltips disabled on Extraction Coop map
• Interaction with helicopter fixed
• Client respawn fixed
• Client mouse appearing on death screen fixed
• Added lamps for illumination in some dark areas
• New materials on wind turbines
• Optimisation on wind turbines
• Added new weather types to dynamic weather system
• Zombies audio fixed for client
• Fixed heartbeat SFX running on server only
• Fixed post-process and SFX for getting hit

Developers:
• One glass full of water spilled during testing

Additional:
• Save system set to Sandbox mode only.
• Green footprints – “Verify Integrity Of Game Files” on Steam may resolve this issue if encountered