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11th of July 2017: Powerup Patch

We just added pickable health & weapon powerups. The weapons have also been adjusted so that they only get destroyed when being used. Full patch notes & details below!

Go try the patch out & tell us what you think!

New features:

  • New health indicators
  • New playername indicator
  • Health powerups in levels
  • Weapon powerups in levels
  • Weapons have durability that’s exhausted by using them
  • Antialiasing (a performance hog) can now be disabled from settings menu

Tweaks:

  • Optimized physics for online syncing
  • Iterated beach bar, kuja, saloon & irish layouts
  • Furnished beach bar
  • More bottles for irish & kuja
  • Ground slam now deals damage when hitting a player directly
  • Particle effect iteration
  • Removed old weapon spawners
  • Iterated weapon models
  • Improved ground slam functionality
  • Improved swarm spawn performance
  • Test chamber should not be selected on startup anymore
  • Various minor performance improvements
  • Sound improvements & additions
  • Fixed spatial blend in audio
  • Online edgecase tweakery. A ton of it.

Known issues:

  • Multiplayer NAT punchthrough is still iffy and work in progress. It uses UPnP, so enabling that for your router will help.
  • Map rotation causes graphical issues on client side. Restarting the app & reconnecting fixes issues.
  • Whole of UI cannot be navigated with just the gamepad
  • Splash screen stays unresponsive for a while after start - just be patient and it’ll go through
  • Levels, visuals & sounds are a work in progress and some rough edges are to be expected