We just added pickable health & weapon powerups. The weapons have also been adjusted so that they only get destroyed when being used. Full patch notes & details below!
Go try the patch out & tell us what you think!
New features:
- New health indicators
- New playername indicator
- Health powerups in levels
- Weapon powerups in levels
- Weapons have durability that’s exhausted by using them
- Antialiasing (a performance hog) can now be disabled from settings menu
Tweaks:
- Optimized physics for online syncing
- Iterated beach bar, kuja, saloon & irish layouts
- Furnished beach bar
- More bottles for irish & kuja
- Ground slam now deals damage when hitting a player directly
- Particle effect iteration
- Removed old weapon spawners
- Iterated weapon models
- Improved ground slam functionality
- Improved swarm spawn performance
- Test chamber should not be selected on startup anymore
- Various minor performance improvements
- Sound improvements & additions
- Fixed spatial blend in audio
- Online edgecase tweakery. A ton of it.
Known issues:
- Multiplayer NAT punchthrough is still iffy and work in progress. It uses UPnP, so enabling that for your router will help.
- Map rotation causes graphical issues on client side. Restarting the app & reconnecting fixes issues.
- Whole of UI cannot be navigated with just the gamepad
- Splash screen stays unresponsive for a while after start - just be patient and it’ll go through
- Levels, visuals & sounds are a work in progress and some rough edges are to be expected