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Getting closer to release!

So, here we are. It's been a pretty long journey, but we're finally coming to Steam, ready to face the 2 final months before releasing Juanito Arcade Mayhem to the general public.

But we know what you're wondering right now.

What are we working on?

- We're redrawing like half the animations: a couple of the animations still remain from earlier versions, and they're not really a reflection of what we can achieve at the moment. We figured we had better put our best foot forward, which means dusting some old files and working on them again.

- Better backgrounds: since the game is pretty dynamic, we thought the artwork might as well be consistent. So we're reworking them, hoping that they'll do the rest of the game justice. That part's pretty fun, cause it involves playing older games looking for references.

- That damn difficulty curve!: we once had our minds made up that Juanito should reflect what hardcore player want in terms of difficulty. But since it was super hard, we ended up changing it so that anyone could play it through on their first try. Now we're working on a bit of a middle ground. Don't get us wrong, it's still a real challenge, but that involves messing with how the difficulty climbs as you get further into the game. Right now, we're trying to find a sweet spot por the first several levels ;)

And that's mostly it! Exciting times, to say the least. We hope to deliver the game we pictured so many years ago, but making use of our skills today =)

Let us know if we forgot anything!