Summary:
-Drag n Drop Grinder
-RNG Fishing loot table
-Creature Repellent
Drag n Drop Grinder
Craft and place a grinder on your base, then approach it and begin dragging items over it as if you were trying to drop them in. When this happens the item will be scrapped for a partial return of its parts. Does not work with chemicals and organics. Must be researched first from blueprints menu.
RNG Fishing loot table
The farther the player ventures out from coordinates 0,0 the bigger the loot table the rng can roll against when fishing. Differences are in sets of 900 units apart.
Creature Repellent
Need to keep creatures away from your base? Now you can with the all new creature repellent. Just craft and place on your base and flip the on switch to watch no wildlife come near you! Effective range of 100m. Must be researched first from blueprints menu.
Test Notes:
-Whale light’s light status will now be saved.
-Dying underwater no longer bugs out, instead you will respawn on the surface with your suit and will require you take it off to resume full functionality.
-Dying restores hunger and thirst as well.
-Potato farming is now properly requiring 4 raw potatoes and 4 human waste to plant.
-Error message will show if you do not have the materials to plant.
-Tiger shark spawn rate increased by 100%
-Hammerhead shark spawn rate reduced by 50%
-Some crafting names will appear showing parentheses which indicate anything special about that particular mat.
Dev Notes:
Hope everyone’s been enjoying the game and building your profile up. We’ve got a real treat coming in the next experimental, so I hope everyone’s been building up their base and collecting resources ;)
Thank you,
CodeBullet
