For this update, we focused primarily on balance and making the game feel much more competitive, no matter which faction or character you choose. To achieve this, we looked at making the Wastelanders more viable, increasing the tankiness of both Taloc and Els’beth, plus a lot of other small tweaks.
Balance can be a delicate thing to achieve, and there are a lot of levers to pull in order to achieve it. Once the update is live, we want to hear from you. Head over to the Steam forums and let us know what you think of the changes we’ve made. Now, let’s get to it!
Content Changes
- Addicted spawn points changed
- Amount of Addicted kills required to open up parts of map reduced slightly
- More cover added to various parts of the map. Ice Lake, Back Alley, and exits to Sewers all have more cover
- Amount of fog increased
- Timing to open up parts of the level reduced. Now, Middle will open on every round
Character Changes
- Sister Knight Wardens have had their armor color changed to bring up their visibility to match the Wastelanders. The Penitent will remain the same.
- Els’beth is now faster
- Votan’s rocket pistol replaced with hand cannon
- Wastelanders now have slightly more damage resistance overall
- Taloc will bring the pain! He’s faster and with an improved fire rate on his grenade launcher
- Both teams have updated sniper reticles
We can’t wait for you to get in and try out these changes and let us know what you think. Visit us on the Steam forums and Discord to tell us!