So first of all, I want to thank everyone that participated with Beta v1.0. I was able to track down a few bugs, realize some things that could be designed better, and most importantly realize that some machines were having trouble running some of the more GPU intensive additions that have been added to the game lately.
I'll be rolling out v1.1 tonight with added changes. These are the most noteworthy changes.
- Added key rebinding options to in game menu.
- Fixed bug with key rebinding in main menu that would break the game if you tried to rebind the (B) button on controller.
- Added VFX quality setting which should allow lower end machines to run the game smoothly at the lowest setting.
- Added the ability to switch directions mid attack (not sure if this will stay, just experimenting with how people feel about it).
- Further balanced a few enemies.
Again, thank you all for the feedback. Cheers!