Plenty of the feedback has been notes about overall difficulty in surviving and gaining money, so these are the main things we have been working with lately.
WHAT'S CHANGED:
* Changed car "VAN" price to free and it's also set to default vehicle for the first boot. The van is slower and easier to drive and maybe more suitable for beginners.
* Helicopter is called much later, and it's no longer permanent but goes away after time limit. However, helicopter is called again in the next robbery.
* Cops spawn with more delay and don't have guns immediately
* Successful robberies now give +1 hitpoint
* Upgrades are slightly cheaper
* Cars can now take a bit harder impact damage without losing a hitpoint
* Robbery goal trigger size is increased
* Compass/guide arrow appears more quickly when picking up robbers
* Added support for windowed mode (Settings > Fullscreen)
* Minor fixes such as missing colliders etc.