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Week 26 update

This week we add a new level based on your wishes! It is smaller size arena type of level named...drumroll..Arena! It harkens back to first Pako's small survival based levels. Your goal is to survive as long as possible in level with no escape, and compete in leaderboards. This level and Test Drive can now be accessed from Main Menu -> Survival. We continue to tweak this level in the future and if feedback is good, we consider maybe making more of these to the side.

In other additions there are tweaks to Devil's Plains, mainly to the rock quarry area that has been shrunk bit for easier access. Also to middle area of map we have added some more landmarks to make it easier to figure out what part of the map you are at.

Another navigation helper is that we added the target name to the guide arrow, this hopefully makes it easier to remember different places in the map.

Also, we balanced the game to have more enemies but they are lot weaker than before, this making shooting more enjoyable. Also, now if your round ends to Busted, there is no penalty (BUT for escape you get a bonus) so keep those long runs going!

Full set of changes:

* Added a survival level "Arena"
* Moved the "Test drive" level to survival levels
* Changed the order of main levels to Tutorial > Devil's Plains > Martin's Valley
* Busted penalty changed to Escape bonus
* Amount of enemies is increased
* Enemy hitpoints are decreased
* Added active target name into the guide arrow
* Minor GFX improvements
* Minor bug fixes

We are happy to hear what you think of the new content so drop us a line here or Twitter!