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Week 27 update

This week we did some more fine tuning but still big things! Biggest difference is that passive perks have been moved in-game. This way you can chain more than one with successful robberies. Perks you have collected are then shown on the UI top left corner. Also, we added bunch of new perk items to the rotation, list of them can be found HERE. If you have ideas for passive perks, we are glad to hear em!

Other bigger additions are police stations scattered to maps (as seen in the pic above). They spawn cop cars while being close by, so better try to avoid them bit!

Oh, and to guarantee more destruction, we added flamethrower!

Here is the full list of changes:

* Passive perk items are moved from the Garage to in-game spawnables
* Performing robberies now randomly reward a perk item
* Added weapon: Flamethrower
* Added police stations
* Modified the level "Test Drive"
* Perk loading indicator added
* Minor changes in the weapon: Bazooka
* Minor bug fixes
* GFX improvements on Devils Plains
* Garage menu GFX redone
* Added several perk items

As you know the drill, keep feedback coming and have fun playing the game! We are hard at work to bring you more content (as in levels, cars, etc), next level has been chosen and is taking its final touches quite fast.

All the best,

TMG