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Week 20 update

It's time for a little update! This week's gameplay changes include:

* Fixed firepower skill effect on new weapons
* Enhanced hitpoint system
* Bumping into walls and rocks deals less damage
* Compass/Guide arrow can now be set to point to a "Closest exit" (toggle in Pause menu)
* Added visual feedback for enemy damage
* Added enemy type: Swat van
* Added weapon: Submachine gun
* Added perks: Shockwave and Mines
* Shooting civilians deals now penalty
* Hanging on a steep slope or being upside down for a while doesn't instakill anymore
* Various bugs fixed