Halloween
- Halloween decorations have brought ghosts to the overworld - complete the coin challenge to unlock a special Halloween hat!
http://steamcommunity.com/sharedfiles/filedetails/?id=1189187723
Game
- Added support for overworld events where players can unlock unique outfit options.
- Updated the camera to avoid collisions with the ground and to adjust the zoom level if a collision with an object near the camera could be avoided.
- Added support for items with two button inputs. Default item auxiliary hotkey is shift for keyboard and left trigger for gamepads.
- Added interface showing the keyboard controls for an item when standing on the item pad.
- Changed glider activation to auxiliary item hotkey.
- Added new Speed Boost item - try it out in the main park where you can find it near Star Pier.
- Added gyroball collision sound effects.
- Added glider wind sound effects.
- Added text wrapping for notifications with long zone names.
Editor
- Major performance improvement when rendering prefab button previews.
- Added ability to rotate prefab buttons previews by right clicking and dragging. Prefab previews no longer spin continuously.
- Changed prefab buttons previews to use the default lighting.
- Added support to use zone generation when editing prefabs by using the destroy/generate action.
- Added ability to enter practice mode while editing prefabs.
- Added ability to modify spline points in the scene directly.
- Added sound object outlines when the sound panel is open.
- Added particle object outlines when the particle panel is open.
- Fixed crash in practice mode if the hotkey to show player names was pressed.
Engine
- Particles now render after transparent meshes providing better transparency sorting in most situations.
The overworld will return to normal after Halloween - but a permanent Halloween level will be added to the main park later in October.