To The Skies
- The overworld has taken flight! Complete the event challenge to unlock a special hat. The overworld will land on the beach again on November 18th.
http://steamcommunity.com/sharedfiles/filedetails/?id=1189179543
1.4.1
Editor
- If the camera is inside the selected object bounding box then it is no longer clickable (making it easier to select other objects).
- Capsules shapes now use tight bounds instead of maximum bounds for bounding box calculation when inside a prefab.
- Fixed bug that could cause the bounding box to become unclickable until the level was refreshed.
- Fixed rotating by global axis not giving correct output under some situations.
New Transform Menu
- Can drag the object bounds to translate, rotate, or scale. If scale mode is selected and object is unscalable it will default to translate (prefabs for example).
- Display for global vs local axis. Uses exiting hotkey for toggling axis (tab by default).
- Enable/disable grid snap. Can still hold toggle key to temporarily enable or disable (ctrl by default).
- Buttons for changing grid snap size and new hotkeys (left/right bracket by default).
- Advanced mode will show a smaller menu without labels.
1.4.2
Game
- Fixed bug allowing levels to place multiple treasure chests causing the game to freeze when opened.
Editor
- Fixed bug causing prefabs to distort the screen if shadows were disabled.
1.4.3
Editor
- Fixed bug causing grid settings to load incorrectly if grid toggle key was held down when level loaded.
- Fixed editor crash that could be caused by entering rotate mode.
- Fixed editor crash when adding divisions to a ramp if the shapeline only had one point.
1.4.4
Game
- Fixed bug where other players inside ball using first person mode would display incorrectly.
Editor
- Fixed bug where using delete single object (ctrl+shift+x) wouldn't remove prefabs correctly.
- Fixed bug when changing chat color would crash the level.