·Developer post·Original post (opens in a new tab)
Park Bound 1.2.1 & 1.2.2 released
1.2.1
Game
- Added a new type of a zone requirement where a zone may be locked until a specific treasure is collected in the park.
- Fixed bug where camera could incorrectly lock onto character when double jumping.
- Fixed bug where the player could get stuck inside stationary objects.
- Fixed bug where ball velocity wasn't reset when respawning at checkpoint.
Engine
- Fixed bug causing major framerate drop when collecting a treasure or star for the first time.
Editor
- Fixed data object 3D previews not showing correctly when button was moused over.
1.2.2
Editor
- Fixed bug introduced in 1.2.1 where deleting prefab object with the prefab menu opened would crash and exit the level.