This update adds console commands for controller players to adjust sensitivity, deadzone, acceleration, and invert the controller. These commands start with controller_* and are similar to the commands for the mouse.
The FPS command has been tweaked so that it TEMPORARILY enforces a 90 FPS maximum, although it will still save your desired FPS for a future update. That means if you try to set your FPS to 144 it will still save as 144 but for now will load in as 90. We've implemented this TEMPORARILY in order to mitigate some issues we're experiencing with our UI system on Unreal Engine 5. It should prevent your user-interfaces such as the menu and HUD from becoming extremely laggy.
Finally we fixed an issue with global sound configurations in the engine that were not being set correctly. This means your menu volume on the main menu will now save when you close the game, as will your music volume as well.