Friends, Double Dice Game Studio is pleased to announce that the developers (wrapped up in warm blankets and in positive mood) are working hard on the game and has almost achieved its ideal quality. Thanks to your support, our warm and cozy game will be in full-fledged release this fall.
Special thanks goes to those of you, who didn’t fail to spend their time and energy and helped us with the game during its early access, taking part in testing and improving WNK. Only because of the early access period we were able to improve the game to its final quality and to show the world the dream project that we’d planned.
Here's a short list of a small part of the changes that will appear in the game:
- The new combat system is more convenient, more profound, developed with the help of our players;
- The ability to split the game - better tactical component with the optimal positioning of team members during the battle:
- Changing of the weapon models - each sword, bow, staff, ax and hammer will have their own unique image when equipping the character.
- Modifiers of damage and immunity - stabbing, crushing, fiery. Now immune to various modifications of the damage has a very important role, for example, attacking skeletons with fire skills is less efficient than doing it with crushing skills.
- Partial support for gamepads - the exact degree of support will be clearer to the release date.
- More interactive objects in the game (boxes, barrels, chests, etc.) with loot!
By far there’s more to it! We are sure you will be pleasantly surprised by the new, high-quality and interesting game of Willy-Nilly Knight!