New challenging level added to the roster which includes new enemies, new obstacles and a boss to take down!
New enemy encounters added to earlier levels
Bots take less shots to destroy but are smaller & more agile
New particle effects added to destroyed enemies
Charge shot now 'fires' it's charged shot!
Level select added to options menu (levels are unlocked on completion).
Some bots have received a make over
New lighting and a sky sphere added to the city landscape
New sound effects
Difficulty tweaks
As always if you have any suggestions or feedback please let me know in the forums.
Enjoy!
