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Upcoming update news!

Hi, so after watching play through's & gathering feedback there are a few things I wish to bring to the current game before releasing the next level and hopefully add more "replayability".

The tutorial section has had a graphical overhaul & more ability training sections added.

A new infiltration section will be added to the first map to prepare the player for action at a better pace than currently hang-gliding straight into battle. You will still hang-glide!

I feel having all abilities available from the beginning is causing them to be under utilized so I am working on a random drop system for ability usage adding variety to repeat play through's.

The gun will no longer have unlimited ammo, it will require recharging from enemy drops.

A new deflecting shield ability added to off-hand (see above).

This update will hopefully be ready for release next week.