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Patch 0.495 now available!

As I have decided to polish level 5 slightly more before going live (hopefully next week) I have released this intermediate patch which contains -
Increased texture resolution & additional graphic/sound fx throughout all levels
Left hand option now available
Redesigned menu/option screens
Redesigned pick ups with controller feedback when collected
New shield display & effects
Shield positioning tilted forward - Better angle to hold & deflect bullets
Health Indicator switched to off hand - low health alarm & controller rumble added
Increased Oculus grip pressure required to reverse (stop accidental usage)
Level 1 boss tweaked to be more of a challenge
Complete texture change in a section of level 2
and many other misc tweaks.

As always if you find any issues with this new patch please let me know either here or in the discussions forum and I will reply asap!