New look tutorial with new training areas.
Level 1 extended with a new opening.
New laser room to navigate.
New boss battle.
New deflecting bullet shield introduced.
Bullet catch mechanic removed.
Gun upgraded with laser targeting.
Charge shot changed to a short range shotgun type blast.
Level 4's destructible blocks tweaked for the new shield addition.
Health, ammo & shield distributing arcade cabinets introduced.
Gun ammo is no longer unlimited.
Ammo can now be replenished from ammo drops & pick ups.
Slo-mo is now activated via a pick up or enemy drop.
Global leaderboard entry at game over as well as at completion of all current levels.
Forward movement from controller direction or head direction added to options.
Snap turn now rotates in smaller faster increments.
More movement speed options added.
Reverse movement button added.
All options now save & display correctly between sessions and levels.
Graphical enhancements & performance tweaks added throughout.
- News and updates
- CYBERDRIFTER
- Upcoming content changelog.