Hi everyone,
This week I’ve made a couple of improvements to the gameplay that I hope make the game feel less repetitive.
The devlog gives a sneak peek into what has been developed on the game over the past week. It is not a new release and is not available yet. New features are always released as official Beta releases.
Various changes/fixes
🔵 Fixed bug that caused product creation to fail on slow CPUs.
🔵 The game now pauses when a bug occurs to avoid crashing the game/savegame.
🔵 Disabled Steam features (Bug reporting + Workshop) if Steam client is online.
🔵 Disabled error tracking if mods are detected (should improve bug fixing in the future).
🔵 Changed initial window size to 1024x768.
🔵 Fixed bug that caused the game to crash if pressing the space bar, 1 or 2 while initially loading.
🔵 Automatically create subfolders for savegames path if this is missing.
🔵 Added “Sent home” info on top of workstation window.
🔵 Fixed bug that caused desk upgrades to not give the correct office bonus.
🔵 Show employees in black/white to make it easier to recognize employees who are out of the office.
🔵 Rebalanced employee mood increase/decrease.
🔵 Close window when clicking outside of it.
🔵 Fixed bug that caused HR Manager to not show all managers.
🔵 Added “employee type to create” to the component popover.
🔵 Fixed yet another contract number issue.
🔵 Rebalanced contract competitors.
🔵 Enabled component popover for Lead Dev merging view.
🔵 Doubled the production time for all modules.
🔵 Added fadeout effect to desks for employees who are out of the office.
🔵 Added “Base Speed” in parentheses to employees list.
🔵 Removed daily stock revenue to prepare for upcoming “overtake” feature.
🔵 Fixed bug that caused the fee for overdue contracts to not be updated.
Pending Contracts
Pending contracts are now being shown on the right-side overlay. This makes it much easier to respond to new contracts.
Send everyone home
Finally, it’s happening! You can now send all employees home using your HR Manager. While employees won’t need as much rest as in Beta 13, it’s still a nice addition :-)
New server
A brand new server type has been added called the “Small Server Cluster”. It is four times as powerful as the “Large Virtual Server”. You will no longer need to spam the “Add Instance” button :-)
Public Beta 14 testing!
Come help find the last remaining bugs in Beta 14 before it’s released next week. Please backup your savegames before doing this – it is a bug hunting process after all :-)
To switch to the Beta 14 test:
- Right-click Startup Company in Steam and select Properties.
- Select the Betas tab.
- Select beta14-testing.
- Start the game once Steam has finished updating.
I’ve created a new sub-forum dedicated to testing Beta 14. If you find any bugs or glitches, you can report them here:
http://steamcommunity.com/app/606800/discussions/3/
Do you have suggestions or ideas for the game?
Check out our Conflux board.
That’s all for now. Thanks for reading. I’ll be back next Friday :-)
All the best,
Jonas